![]() ![]() Sequence 12 ends in suspense and Sequence 13 will make no sense to gamers without the story of Sequence 12. It just doesn’t fit entirely with the character of Ezio.įinally, it seems to be a poor decision to package the two sequences separately. Again, this isn’t a game breaker and it’s a very minor gripe. But this speech seems to be a bit of the contrary. Ezio, like Altair, doesn’t seem to be the preachy type. ![]() While there is nothing wrong with the delivery of the speech, the content of the speech itself seems unfit for Ezio’s character. Oh! So THAT'S why he suddenly has a beard!Īt the end of Sequence 13, Ezio makes a rather lengthy speech to the citizens of Florence. ![]() It’s very minor, but if you’re used to seeing your Ezio wearing the Venetian cape, you might be taken by surprise when it’s suddenly gone from your shoulder. Instead of the developers popping up a message stating “your _ cloak will have no effect in this sequence,” the outfitting of the cloaks is entirely disabled. Your Medici, Venetian and Auditore capes cannot be equipped in these sequences. While these two add-on packs are certainly welcome, they aren’t without their own minor flaws.Ĭloaks are disabled in the add-ons. However, if you haven’t finished the game, these sequences are inserted in their proper order within the story, so they don’t feel “tacked on.” Kudos, Ubisoft. You don’t need to restart a fresh game to experience them. ![]() The best part to both of these sequences if, if you’ve already finished the game, you can go back and automatically start these memories at your own pace. For all Assassin’s Creed fans who have made it this far into the storyline, this is a must buy. The stealth gameplay is simply fantastic and sets the bar at a new high for the series. Priced at $6.99, Sequence 13 is a little more expensive than Sequence 12, but it’s also longer and more challenging than the greater portion of Assassin’s Creed II. I’m convinced that if this content was present in the original release, Assassin’s Creed II might have won a few more game of the year awards. Light on the story/ heavy on the stabbing, Sequence 13 has won a special place in my heart, right between buffalo chicken pizza and that feeling you get when a package arrives in the mail. Each kill feels very “earned” like a bird who has captured his prey.īeing steathly is much more important this time around as you're outnumbered. Each lieutenant is heavily guarded much more heavily than most targets found in the Assassin’s Creed series. But most can be taken by surprise by hiding in the crowds, secretly eliminating guards, or hiding in haystacks and discreet locations. Some need to be chased through the streets and rooftops of Florence in order to be assassinated, which makes for exciting gameplay. In fact, they remind me a lot of the original trailer for Assassin’s Creed that got everyone’s appetites whet in the first place.Įach lieutenant must first be located, then killed. They embody everything that everyone loves about the Assassin’s Creed series. The missions that follow are without question the best stealth gameplay missions the series has seen. But before Ezio can directly confront the corrupted preacher, he must weaken the priest’s grasp of the community by first eliminating all his lieutenants in Florence. And they're much more heavily guarded than most normal Assassin's Creed targets.Īfter tracking down the location of the missing Apple, Ezio must assassinate a corrupt member of the church before his influence is spread beyond the city’s borders. Locating and executing the lieutenants is downright fantastic. While the expansions do have their downsides, overall, they’re a must-buy for fans of the Assassin’s Creed series. They flesh out a small piece of the story that isn’t 100% necessary to the overall arc of Assassin’s Creed II, but Memory Sequences 12 and 13 are certainly a welcome addition. While most add-on or expansion packs place their content at the end of their host game, or the content takes place entirely outside of the original storyline, Sequence 12 and 13 fall right into the main story of Assassin’s Creed IIwhich makes them unique as far as expansion packs go. Warning: Due to the fact that these add-on packs take place during the final chapters of Assassin’s Creed II, this review unavoidably contains spoilers for Assassin’s Creed II.īefore we all begin salivating over the who’s, what’s and where’s of Assassin’s Creed III, Ubisoft has breathed more life into one of last year’s best games by offering two add-on packs for console gamers. ![]()
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